For my server I made a plugin that, at one of 11 locations, spawns items every so and so interval of time. It uses noodlez's scripting that has been posted on this forum, and is dependent on Nessin's modloader. Configuration: enabled: "" Interval: The time in between chances to start a feast in seconds. delay: The minutes it takes for a feast to start after it has been announced. chance: The probability that a feast starts every interval. Can be set to 1 to guarantee a feast each interval. min/max Items: The range of number of items that can be spawned. types: kinda tricky, an array of pairs (odds and evens) for ranges of items. Google item IDs on the wiki. locations: can be set with my coordinate mod. View attachment 196 View attachment 197 Spoiler 1.1-1.2 changes: - removed annoying message on start - fixed 1 minutes grammar error - renamed plugin1.dll and namespace to feast so other plugin1s won't interfere - added extreme injector to downloads (just delete it if yours works) - invalid .cfg values now simply revert to default 1.3 changes: - no need to put the config in the root directory any more. Yay! Just load it once and you're good to go. 1.4 changes: - Adjustable items and locations - Logging - Modloader dependency 1.4.1 changes: - fixed a bug where items did not spawn when its config was loaded - sexy logs for your item ranges since I kept them after debugging Installation instructions: 1) Install Nessin's modloader on this forum. 2) Drag and drop feast.dll to the mods folder. 3) Then it should work. Enjoy. Download: https://sourceforge.net/projects/unturnedfeast/?source=navbar includes feast mod,and feast src.