Issue with asset packer

Discussion in 'Question / Documentation' started by Vilespring, Aug 29, 2016.

  1. Vilespring

    Vilespring N00b

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    I've begun working on a new vehicle for unturned, and the asset packer that Nelson included does not seem to be packing properly. When I place the packer in the assets folder, I get a Unity error as follows.

    Assets/BundleTool.cs(134,13): error CS0103: The name `titleContent' does not exist in the current context

    Anything I need to know/do for exporting bundles? I'm very close to the first test of my vehicle, and I'm having issues with exporting it.


    EDIT: Upon looking around more, unity 5's built in asset packer replaces what I'm trying to use. I've tried to get an assetbundle that unturned can use, a .unity3d file, but I have no idea if it's even working as I have no idea how to test it and spawn my vehicle ingame.
     
    Last edited: Aug 29, 2016

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